Chapter 1 : Initialization and render Loop
In this chapter, we are going to start the tutorial code, and configure the initial Vulkan structures needed to support rendering. We will also be writing the initial render loop, including command buffer and renderpass management.
Table of contents
- Vulkan Initialization
- Vulkan Initialization Code
- Executing Vulkan Commands
- Setting up Vulkan commands
- Renderpasses
- Setting up renderpass code
- Rendering Loop
- Mainloop Code